诅咒石化人 Stone cursed
(背景文本翻译暂缺)
The stone cursed are spawned through a foul
alchemical ritual performed on a humanoid that has been turned to stone. The
ritual, which requires a mixture of basilisk blood and the ashes from the burned
feathers of a cockatrice, awakens a dim echo of the petrified victim's spirit,
animating the statue and turning it into a useful guardian.
Lingering
Spirits. The stone cursed possess a malevolent drive to slay the
living, yet they are utterly loyal to whoever performed the ritual to animate
them, and they obey that being's orders to the best of their ability. In combat,
stony claws that drip with thick, gray sludge emerge from a stone cursed's
fingers. This alchemical sludge transforms those slashed by the claws into
statues.
A Strange Harvest. As part of the ritual used to
create a stone cursed, a fist-sized obsidian skull forms within the creature's
torso. The skull isn't visible while the stone cursed is active, but when it is
slain, the statue shatters and the skull clatters to the ground. Because it is
the nexus for the alchemy used to create these horrors, a dim echo of the
original victim's memories resonates within the skull. A skilled magic-wielder
can attempt to extract memories from it to gain insight into the victim's past
or find lore that otherwise would be lost.
Constructed
Nature. A stone cursed doesn't require air, food, drink, or
sleep.
Cryptic Whispers. Even though creatures transformed
into stone cursed are long dead, a vague whisper of their memories lives on in
the obsidian skull embedded within the stone cursed's body. At the end of a
short rest, a character can make a DC 20 Intelligence (Arcana) check to attempt
to extract a memory from the skull—a memory that is a response to a verbal
question posed by the character to the skull. Once this check is made, whether
it succeeds or fails, the skull can't be used in this manner again.
诅咒石化人 stone
cursed
中型构装体,守序邪恶
护甲等级(AC)17(天生护甲)
生命值
19(3d8+4)
速度 10尺
力量16(+3) 敏捷5(-3) 体质14(+2)
智力5(-3) 感知8(-1)
魅力7(-2)
易伤:钝击
伤害免疫:毒素
状态免疫:魅惑、力竭、恐慌、石化、中毒
感官:被动察觉
9
语言:生前所知道的语言
挑战等级:1(200xp)
机会主义Cunning
Opportunist。当诅咒石化人进行一次借机攻击时,该次攻击带有优势。
拟形False
Appearance。当诅咒石化人静止不动时,外表与一尊无生命的雕像无异。
动作
ACTIONS
石化爪击 Petrifying
Claws。近战武器攻击:命中+5,触及5尺,单一目标。命中:8(1d10+3)挥砍伤害。或者14(2d10+3)优势挥砍伤害。若目标为一个生物,需成功于一个DC12的体质豁免,豁免失败的生物开始逐渐转变为石头并陷入束缚。受束缚生物必须在其自己的下一回合结束时再次进行该豁免。豁免成功则终止该效应。豁免失败则该生物陷入石化并持续24小时。